My first Unity game was a fun physics puzzler called Game of Clowns, which I released on Windows Phone, Windows Store, and Google Play.
I learned a lot about Unity while making the game, all of which I am sharing on this blog!
If you’d like to see what one person brand new to Unity can make using this great tool (well, to be fair I also used an Asset Store toolkit as a starting point), check out Game of Clowns.
You can download it for free or make a donation of any amount. Then feel free to come back here and ask questions about how I built the game in Unity.