The Making of Game of Clowns
I’ve just released my Unity game, Game of Clowns on iOS (it’s been on other platforms for some time already), and I thought it would be helpful [...]
Word Game Drag-and-Snap
Following on from my previous article explaining drag-and-drop functionality, I’d like to show you how to implement ‘snapping’ objects to [...]
Drawing Lines with LineRenderer
Unity’s LineRenderer component gives you the ability to draw lines with multiple segments. You can use this to draw anything line based, like a rope [...]
In-Game Security Camera using Render Texture
Since the release of Unity 5, Render Texture functionality is available to all Unity users (yes, even in the free version)! You can use this functionality [...]