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Tag Archives: scripting

Input: Detect Mouseover
  Unity has events that tell your scripts when the mouse cursor hovers over an object and stops hovering over an object. This can be great for UI or [...]
Unity Scripting Primer Part 1: Public and Serialized Variables
We’ve all asked for help online and been given a succinct answer that, while probably 100% accurate, wasn’t any help at all because the helper [...]