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Tag Archives: monobehaviour

Unity Scripting Primer Part 3: Collisions and Triggers
Following on from Part 2, where we looked at the common Unity MonoBehaviour methods like Update() and OnEnable(), in Part 3 we will look at the [...]
Unity Scripting Primer Part 2: MonoBehaviour Basics
In Part 1 I covered public and serialized variables in Unity scripts. In Part 2 I will talk about MonoBehaviour methods. Unity scripts by default inherit [...]