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Monthly Archives: December 2016

Simple Script for Gamepad UI Navigation
For my upcoming game, Mouse Dreams, I need to support gamepad input as well as keyboard and touch. It turns out this is not quite as simple as I first [...]
The Making of Mouse Dreams: Part 1 – Getting Game Ideas
The article details how I went from wanting to make a game – but with no idea – through to finding and developing an idea through the process [...]
Play my new game!
I’ve been making a game – Mouse Dreams – and it’s almost finished. I’ve put a beta version of the full game up to get some [...]
Fade your UI In and Out
I’m currently polishing my 3rd game, Mouse Dreams, and I wanted my UI to fade in and out smoothly for a polished look: Fading a canvas requires that your [...]